The Megacity
This project used Unreal Engine to create the set and some greenscreen work for the comp i also created the hollographic logos in the scene
Radiation island
This project was to experement with some compositing techniques and to enhance my color grading. i also used a mix of live action and 3D enviroments.
Outbreak
this project allowed me to experement with compositing using after effects
Backrooms inspired work
i wanted to create the same style and feeling as the backrooms content had so i created this scene in unreal engine as i wanted to learn the software.